A downloadable unity plugin

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ParreLink is an extension around ParrelSync, the popular Unity plugin allowing multiple copies of the Unity editor to run at once (which is very useful for multiplayer game development).

ParreLink sets up a simple connection between your main Unity editor window (the server)


and all of the ParrelSync clones (the clients).


By default, the server has commands to Play and Stop all connected clients.


You can sync up Play Mode so that when you enter or exit on your main Unity window, all the clients follow suit:



This is enabled by default.

Custom client commands can be defined with a simple ParreLinkCommand attribute:

These will then show up as buttons in the Server Control window in the main editor:

When clicked, the function will be called on all clients at once. This is useful for automating repeated startup tasks such as client login.

Note: This plugin relies on and requires ParrelSync. If it is not installed, you will be prompted to do so.


Feel free to join the Discord for any questions, comments, or other feedback! While you're there, check out my other plugins.

Download

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Click download now to get access to the following files:

parrelink-source.zip 234 kB
Version 1.1.0

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